Thunder Fang

A tactical rifle designed for modern military and sci-fi games.
This weapon asset was built with clean topology, optimized for real-time rendering and animation.
The design combines realistic mechanical logic with a surface treatment to keep visual clarity in any lighting condition.
Materials emphasize matte metal, anodized aluminum, and polymer parts with subtle wear edges.
Fully textured in Substance Painter, rendered in Marmoset Toolbag, and ready for integration into Unreal Engine or Unity.

Technical Info:

Polycount: optimized for game use

Texture set: 4K PBR (BaseColor, Roughness, Metallic, Normal, AO)

Format: FBX + Textures

Software: Blender, Substance Painter, Marmoset Toolbag